osgEarth
osgearth-2.7
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  • Building osgEarth
  • User Guide
  • Developer Topics
  • Working with Data
  • Reference Guides
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  • Release Notes
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  • osgEarth - a C++ Geospatial SDK
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osgEarth - a C++ Geospatial SDK¶

Welcome to the osgEarth documentation!

The osgEarth documentation is stored in the git repository alongside the code. So if you see missing docs, please help by writing and contributing! Thank you!

Table of Contents¶

  • About the Project
    • Introduction
    • Community Resources
    • License
    • Maintainers
  • Building osgEarth
    • Get the Source Code
    • Get the Dependencies
    • Build it
  • User Guide
    • Tools
    • Using Earth Files
    • Caching
    • Spatial References
    • Features & Symbology
  • Developer Topics
    • Working with Maps
    • Utilities SDK
    • Shader Composition
    • Coordinate Systems
  • Working with Data
    • Where to Find Data
    • Tips for Preparing your own Data
  • Reference Guides
    • Earth File Reference
    • Driver Reference
    • Symbology Reference
    • Color Filter Reference
    • Environment Variables
  • FAQ
    • Common Usage
    • Other Terrain Formats
    • Community and Support
    • Licensing
  • Release Notes
    • Version 2.7 (July 2015)
    • Version 2.6 (October 2014)
    • Version 2.5 (November 2013)
    • Version 2.4 (April 2013)
Next

© Copyright 2013, Pelican Mapping. Revision 25ce0e1b.

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