GL SkyΒΆ

Sky model that implements OpenGL Phong shading.

Example usage:

<map>
    <options>
        <sky driver  = "gl"
                         hours   = "0.0"
             ambient = "0.05" />

Common Properties:

hours:Time of day; UTC hours [0..24]
ambient:Minimum ambient lighting level [0..1] to apply to dark areas of the terrain