Welcome to osgEarth!

osgEarth is a 3D mapping SDK for OpenSceneGraph.

  • Get a 2D or 3D map up and running quickly and easily using one simple XML file
  • Visualize massive amounts of imagery, elevation data, and vector features
  • Use open-standards map data services like WMS, TMS, and GeoTIFF
  • Work locally or over the Internet
  • Develop applications using a full-featured C++11 API

System Requirements

  • Windows 10, Linux, or Mac OSX
  • OpenGL 3.3+ compatible GPU with 8+ GB

Let’s get started!

osgEarth is maintained by your friends at Pelican Mapping.